BitRunner ๐Ÿƒโ€โ™‚๏ธโšก

A fast, neon cyberpunk endless runner built in Unity 6. Sprint through a glowing city at night, jump and slide past hazards, grab stars to clear each level, and trigger "Speed Rush" for a high-risk, high-reward dash.

  • Three campaign levels + an unlockable Endless mode. Collect enough stars to clear a level; finishing one unlocks the next, and your progress is saved between sessions.
  • Tight, fair controls. The jump is tuned to feel responsive — small forgiving timing windows mean a jump still works if you press it a hair early or late, and tapping gives a short hop while holding gives a full leap.
  • Risk vs. reward. Run through green chevrons to enter Speed Rush: the world speeds up (less time to react) but your score climbs much faster and you can jump freely.
  • Lots to do. Power-ups (magnet, shield, double-score), a star "shop" for player skins, rotating missions, 3-star level ratings, and best-score tracking.
  • A real game loop. Animated start countdown, pause menu, help screen, sound toggle, game-over โ†’ play-again / main-menu, and a level-select screen with locked/unlocked cards.

๐Ÿ› ๏ธ Built with

  • Unity 6 (6000.4.0f1) with the Universal Render Pipeline (URP) for the neon glow.
  • C# — a modular, event-driven codebase: a per-level game manager, decoupled UI/FX via a small event system, object pooling for smooth spawning, and saved progress.
  • TextMesh Pro for crisp pixel-font UI; a mix of custom and AI-generated neon art.

github link: https://github.com/YahyaKhan078/BitRunner

Download

Download
BitRunner Game files 50 MB

Install instructions

Download the game from zip file extract and run.exe
ENJOY!
or play in your browser!

Leave a comment

Log in with itch.io to leave a comment.